Stricta Plantae
Only recently have the plant people made their appearance on Earth. They have spent a majority of their trip to the planet scanning it's surface, and plotting it's geography on their mapping systems. The Earth has been added to the data banks of the Stricta Plantae and now they are ready to make themselves known to the people of earth.
Origin & History
The species comes from deep within the galaxy. They’re planet is covered in natural sunlight 24 hours every day. There are 3 suns that orbit the planet. There society is highly conservative, and is lead my a semi-monarchy, where the ruler makes a decision and then the noble houses vote to it’s resolution. Technology is highly advanced on the planet. The Stricta Plantae have developed robots to mine and work underground. The people often build virtual intelligent machines to do their menial task’s. As such it isn’t unlikely to find a robot of some type accompanying them. The species is not inherently war like, preferring a quick conflict resolution without any violence. But in recent times they have been known to unleash weapons of power unlike most in the galaxy.
Physical Appearance
Average Height Male: 6’2ft Average Height Female: 6’ft Average Weight Male: 120lbs Average Weight Female: 100lbs They are surprisingly light. They always appear thin. They are also amazingly lithe because of this. The people also wear more clothing due to there natural climate being hot. As such the race enjoys naturally hotter climates.
Age: Immortal. This race can live invariably long lengths of time. When sufficient energy is available the race doesn’t age. Running out of energy can add up to a year of age physically on the species however.
They’re skin tone is green naturally, but the race has developed ways via they’re cybernetic technology to dye their skin close to human color with a very, very slight green hue.
OOC info
Durability: 200% Stamina: 200% Starting PL: default 1,500 Natural Blast charge: 30% Charge: 10% Melee: 30% Speed: 60% Speed detection(eyes): 100% Speed detection(ki): 110% Tech Bias: Excellent
Racial Abilities: Wholeness of body: Stamina and PL are a single stat for all purposes. As well as this is the race has a tendency to exhaust quickly in combat; they have the keen ability to convert PL into more Stamina. 1% to 10% ratio. So if they invest 10% PL they gain 100% Stamina back.
Cybernetics: The alien species originally comes from a planet that is orbited by 3 suns making solar energy abundant since there is no night. Since space transportation and the need to explore the galaxy the species have developed a way to gather and store energy via nodules placed about the sub dermal layer of the plants skin. The species has also enhanced this technology to absorb and convert other energy types into usable power. The race can take a moment (a movement action) to convert energy into Stamina/Durability/and even energized blasts. This energy stored cannot exceed the races own PL/Stamina max, as the body doesn’t take more than what’s needed.
Reserves: Once the plants leave the sun they run purely on they’re stored energy. This depletes at the natural rate of 1 PL/Stamina unit/hour.
Regeneration: As long as the character has PL/Stamina they can take a moment(movement action) and convert PL/Stamina into durability. This even heals, and re-grows limbs. If they have time to rest, and if exposed to sunlight then they can recover from incapacitating wounds within hours(1 hour per day/incap). Regardless of damage taken the sun’s ability to nurture the race boosts it’s health exponentially.
[Created by: Dashizer. This is an unapproved Minor Race. I would love to get comments as to how to get this race approval/more full of flavor text.]