Difference between revisions of "Rules:Charge Rate Booster"

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(Price Change)
(Price/Rules Change)
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This does not permit the power wielder to exceed his maximum charge capacity for that attack. Also, this upgrade can only be utilized on simple techniques -- complex, multifunctional or non-direct damage techniques may have variant costs which must be assigned by a staffer through a formal app process.
 
This does not permit the power wielder to exceed his maximum charge capacity for that attack. Also, this upgrade can only be utilized on simple techniques -- complex, multifunctional or non-direct damage techniques may have variant costs which must be assigned by a staffer through a formal app process.
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A character's charge rate may not exceed his or her natural charge. In order to do so, they must first apply for iterations of the [[Rules: Enhanced Natural Charge|Enhanced Natural Charge]] CT to increase their threshold.
  
 
Each charge rate boost costs 45 (34/56) tech days.  
 
Each charge rate boost costs 45 (34/56) tech days.  
  
 
[[Category:Common Techniques|Charge Rate Booster]][[Category:Generic Common Techniques|Charge Rate Booster]]
 
[[Category:Common Techniques|Charge Rate Booster]][[Category:Generic Common Techniques|Charge Rate Booster]]

Revision as of 19:23, 25 June 2013

Eligible Power Types: Ki Magic Psi
Technique Type: Upgrade
Required Credentials: None

Description

Charge Rate Boosters permit any simple attack to gather energy more quickly than usually possible.

Logistics

Each charge rate boost allows an attack to gather energy faster when charged. Each iteration of Charge Rate Booster adds the power wielder's natural charge rate again to the base. For instance, if it was a ki wielder (with a natural charge rate of 10% KiPL per charge), one iteration of this would make him charge at 20%, two at 30%, three at 40%, and so on.

This does not permit the power wielder to exceed his maximum charge capacity for that attack. Also, this upgrade can only be utilized on simple techniques -- complex, multifunctional or non-direct damage techniques may have variant costs which must be assigned by a staffer through a formal app process.

A character's charge rate may not exceed his or her natural charge. In order to do so, they must first apply for iterations of the Enhanced Natural Charge CT to increase their threshold.

Each charge rate boost costs 45 (34/56) tech days.