Rules talk:Defensive Mind

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Revision as of 22:18, 3 November 2006 by Tiryst (Talk | contribs)

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Thumbs up (although are we allowing a 2 to 3x upgrade here as well?). As with FO and AM, I suggest changing FD's Durability effect to mirror this one, where damage taken is halved (or divided by 3, in the case of the upgraded form). Tiryst 22:43, 2 November 2006 (CST)

Same thing here. I don't like the 1/2 damage reduction, as it would allow a character to possibly sustain damage outside of his or her PL range. If your character has 1,000 PL and gets hit with 1,000,000 damage, he shouldn't be able to negate 500k of that 1 mil. Granted, even if he does he's still going to turn into a bloody smear, but the former is the point I wanted to emphasize.

Like before, I'd just suggest having this double or triple passive d-fence. Snackycakes

If you double your durability, once the Defensive is over it's as if you never had that doubled durability. The tech becomes entirely pointless. FD is just as stupid. Tiryst 23:18, 3 November 2006 (CST)