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− | ==PhysPL Combinations==
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− | Combining Phys/Ki seems kinda redundant to me, honestly. Even if someone's based on a Psi template, PhysPL characters are just that - physical. It seems all they'd gain from allowing the combination with Ki is the ability to toss ki blasts and sense energy. From a rules perspective, it also seems like it would require a case-by-case app process if an existing character wanted to acquire a KiPL, because it'd have to be determined one by one based on the physical template how/if the PL's melee abilities could stack, where the rules for stacking existing PL's (mainly Ki/Psi) are pretty clear. It's an interesting idea, but it seems like you're opening yourselves up to a lot of work for something that's largely redundant anyway. [[User:Talisantia|Talisantia]] 15:37, 31 December 2006 (CST)
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| ==DV Escape Tech Nerf== | | ==DV Escape Tech Nerf== |
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Revision as of 13:07, 16 February 2007
DV Escape Tech Nerf
Yea verily. Tiryst 02:40, 6 February 2007 (EST)
Seems fair enough. Talisantia 07:52, 6 February 2007 (EST)
Sounds good to me, too. The current state of DV Escape Techs is a bit too in favor of the DVs. Lampdevil 10:51, 6 February 2007 (EST)
- Well, that's a bit of a surprise. Everyone who's commented so far is in accord with the change. I expected to have a few more opposing voices. Hroefn T 15:05, 16 February 2007 (EST)