Difference between revisions of "Talk:D'hennex"

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I had translated the Ascendancy's "the only bodies of water it has contact with are lakes and rivers, some of which are significant in size" to permit inclusion of that river, but I'm sure we can work something out without it. Probably push An-Yneaith south, like your first example, so that the Ascendancy has those three nations you mentioned bordering it. Perhaps their lands are even close to the outpost (though An-Yneaith would certainly be more on the area) so that there's immediately some conflict that arriving people come into. I'll change the map again some time when I'm not yo quiero'ing some Crack in the Box. --[[User:Icebreed|Ice]] 03:31, 15 September 2006 (CDT)
 
I had translated the Ascendancy's "the only bodies of water it has contact with are lakes and rivers, some of which are significant in size" to permit inclusion of that river, but I'm sure we can work something out without it. Probably push An-Yneaith south, like your first example, so that the Ascendancy has those three nations you mentioned bordering it. Perhaps their lands are even close to the outpost (though An-Yneaith would certainly be more on the area) so that there's immediately some conflict that arriving people come into. I'll change the map again some time when I'm not yo quiero'ing some Crack in the Box. --[[User:Icebreed|Ice]] 03:31, 15 September 2006 (CDT)
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::I don't believe I wrote most of the main D'hennex page, so I have no issue with changing the "northernmost tip" part about the outpost, heh.  I did however forget about the Ascendancy bordering rivers.  We'll have to see if Al favors the rivers part or the northwest part of his description more, then. [[User:Tiryst|Tiryst]] 03:34, 15 September 2006 (CDT)

Revision as of 01:34, 15 September 2006

Are we accepting Kalars as they're written, or are they pending their own territory's approval as well? Tiryst 16:09, 26 August 2006 (CDT)

Since they're powerful characters, they're also pending their own territory's approval. Hroefn 19:54, 26 August 2006 (CDT)
Figured as much. All right, cool. Tiryst 19:58, 26 August 2006 (CDT)


Political Geography

Let's start trying to tie down some territory locations, while we are approving them.

The current territories contain conflicting information for locations, so I kind of just got a general feel and tried to reconcile conflicts where possible.

Unmarked areas are either no man's lands between warring nations, contested areas between several nations and natives, or simply areas with small enough populations and little enough importance that there are no political assumptions made.

This is VERY MUCH a work in progress. Please leave comments here about what you think the map should look like; please take care to read each territory page's location claims before yelling "NO THAT SHOULD BE MY TERRITORY RIGHT THERE" or anything along those lines.

An-Yneaith itself will be altered to fit new territories, but it definitely stretches north-south between the strait across which Kallinstrate lies and the Drovinian no man's land. Al has noted that the Ascendancy can be moved about somewhat but he originally had it in the northwest in his mind. Thanks for your input, everyone. Tiryst 02:48, 12 September 2006 (CDT)

I have no problems with how the placement's done. It also makes sense that Westphalia and An-Yneaith are close to each other, concerning what you'd said about the two of them being more or less friendly to one another. As I'd mentioned in its page, as long as it's somewhere more or less to the west and faces sea in that direction I'm cool with it. Marcus

Jungles of Ka placement

That looks good from the Jungles perspective, Kyle. Quite brilliantly perfect, actually.

Kallinstrate

Thats looking good to me for Kallinstrate. ^.^

As a matter of fact, it isn't!

I dunno, this isn't quite how I thought it might turn out.

For one thing, the Alaran Outpost was supposed to be on the "northernmost tip" of the continent, which would be somewhere north of where the Ascendancy currently is. Also, the Ascendancy's geography claims, implicitly, that it is surrounded by "many" bordering territories. In addition, Westphalia holds claim to to the northern and western seas, with mountains to the East.

... *draw draw draw* How about this:

The concept entails having a mountain range running south from the middle north edge of the mainland, along the east shore of the gulf, down across the super-river (and also, to a certain extent, along it, such that Fel Nobel has some thoroughly rocky, yet annoyingly important terrain to sit on), and then spreading wide towards the south, covering much of central Drovinia and forming up the Ascendancy's southern border.

The gray dotted line (which I admit is annoyingly difficult to see) are unclaimed or disputed areas, or are areas that are simply going to become future territories.

I realize my description drives a mountain range through much of western An-Yneaith, contrary to its geography, but if that's a big issue, we can stretch more of Westphalia down along the east shore of the gulf and leave An-Yneaith the foothills. Perhaps there's a formal mainroad running along the border of the two nations (since they seem to get along amiably) and commerce for both nations runs along it -- for Westphalia, much of this could be for ore smelting from the southern mountain ranges, while it merely acts as a safe road for An-Yneaithians to move south or north.

I also pulled the elven lands back from the shores, since I figured mankind would be more likely to tread on the outer reaches, and it would be easier for their populace to guard smaller lands where people go less often anyway. Since that forest would be split off from the rest of the continent by large bodies of water and mountains anyway, the land around is unclaimed and has some quality to it that keeps people from trying to settle on it. Like Elves looking over their shoulders, maybe.

The Jungles of Ka, Kallinstrate, and Drovinia received few territorial changes, though I did pull Drovinia back just a little to provide more room for new potential territories.

It also occurs to me that Westphalia's southern border specifications match rather well. While it isn't exactly unguarded (they've now got the whole gulf to the south), there's not a lot beyond that but forest and jungles between them and Drovinia. At the same time, it's in a "northwestern" location, and "not close" to the undead lands.

And I think I've babbled enough, even for a Talk page.

I don't know if I personally said the Alaran Outpost is at the very northern tip of the continent, but if I did, I probably wasn't looking at the map. It makes more sense for the outpost to be in the northeast, since that's the direction of Alaris.
Additionally, I think that An-Yneaith should border the Alaran Outpost, not any other territory, since An-Yneaith is meant to be the main human land. If the Outpost remains where it is, I'd suggest shifting Westphalia so that it extends south along the gulf, and An-Yneaith so that it claims at least some of the northern coast (especially the area where the Outpost is).
Finally, the Ascendancy is meant to be landlocked - not even the main river should be within their territory. We should either shift it to be in a northwest section, perhaps bordered by Westphalia, Fel Nobel, AND An-Yneaith, or shift it so that it contains no river area and An-Yneaith is stretched further south to claim that area. Tiryst 03:20, 15 September 2006 (CDT)

Yeah, I see your point with the outpost. We DO have it written on the first sentence of the Alaran Outpost section of the D'hennex page that they have the northernmost point of the continent, so you may want to change that -- otherwise, though, I have no issues whatsoever with putting the outpost back where you had it on your map.

I had translated the Ascendancy's "the only bodies of water it has contact with are lakes and rivers, some of which are significant in size" to permit inclusion of that river, but I'm sure we can work something out without it. Probably push An-Yneaith south, like your first example, so that the Ascendancy has those three nations you mentioned bordering it. Perhaps their lands are even close to the outpost (though An-Yneaith would certainly be more on the area) so that there's immediately some conflict that arriving people come into. I'll change the map again some time when I'm not yo quiero'ing some Crack in the Box. --Ice 03:31, 15 September 2006 (CDT)

I don't believe I wrote most of the main D'hennex page, so I have no issue with changing the "northernmost tip" part about the outpost, heh. I did however forget about the Ascendancy bordering rivers. We'll have to see if Al favors the rivers part or the northwest part of his description more, then. Tiryst 03:34, 15 September 2006 (CDT)