Rules talk:Aggressive Mind

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Thumbs up. I also believe that the normal FO should have its durability alteration changed to mirror this idea -- dividing your durability by 2 is kind of a strange way to go about it; doubling damage is easier to do (and has a lasting effect beyond the FO posts). Tiryst 22:41, 2 November 2006 (CST)

Not sure I agree with keelz here. Dividing your durability by two, factoring in damage, then changing it back after the post is cumbersome, but I think receiving a flat amount of doubled damage is a bit much, especially when that extra damage wouldn't be drained from the other character's stamina pool. The other thing that I don't like is that it only doubles speed for a psion's melee attacks. Since psions are half as fast as the other power-types that melee, all this does is put them on even ground at the expense of taking twice as much damage.

What I'd recommend is allowing AM to double the speed and damage on telekinetic attacks and rushes. Psions weren't meant to be melee fighters on the whole, so I don't think CT's should encourage people to build them that way. Snackycakes

Perhaps doubling speed and damage on TK actions within two feet of the SoI? That will give a bit back to Expanded SoI when added to this effect, but also keep AM as a distance-limited effect, which is carrying over one of the traits of FO -- it is meant to be more or less equivalent. Once it's done, psions won't be allowed FO any more, since that's a KiCT, after all. Hroefn 04:08, 5 November 2006 (CST)

I can deal with that. Expanded SOI can use a bit of a boost after it's biggest draw had its script effectively flipped. Snackycakes